Passive tree nods not working
So for some reason passive nods arent working? I allocate them and they just don't do anything for whatever reason.
Coated arms is only half working with its passive nod. It provides the 25% increased damage with one handed weapons', but does not work with 20% increased chance to inflict ailments. Additionally, the two small passive nods on that same wheel or area don't actually apply 12% chance to inflict ailments. I've used them, but realized as I allocated them, I lost bleed chance so I just took off for different ones that actually worked. Please fix this because its kind of of annoying that I have to use nods that are properly working. It derails my ability to customize my passive tree properly because I'm non longer sure what's working and what's not. Last edited by SanguisRoi#7782 on Apr 11, 2025, 5:36:07 AM Last bumped on Apr 11, 2025, 5:32:54 AM
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