BUG - Bind Spectre - Vaal Guard (possibly all spectres) Disappearing/Going Inactive.
Hello,
I have been running a Lich Minion build and like many people I am running the Spectre: Vaal Guard (bomber) from Act III. I have noticed that if you run around a lot (like in a boss fight) these minions will "stick" in their spirit ball form and not move to you, and also not activate until you run right next to them. You can see their health bar, and they haven't died nor or they waiting to respawn, but the tech that turns them into spirits and moves them to the player seems to get stuck on environmental objects as well as gets stuck near the edge of the screen if you are moving around a lot. I've posted a video from my Zarokh kill and you can see what I mean throughout the fight, but specifically at: 0:36 - 0:52. You will see the Spectre in his little spirit ball in the bottom mid-right section of the screen. The minion has full life and is just sitting in the ball, doing nothing. Then when I move to the bottom left corner of the map you can see that I notice, walk near the minion and reactivate it. This is very annoying on boss fights as well as mapping to be losing a whole minion for however long it takes you to notice. This can also result in a bug while mapping where you can lose all of your spectre's entirely but the count at the top left of the screen will double (I do not have a recording of this). https://youtu.be/kZLSEZYU7VI?si=3zvTz23bbcOq6z6A&t=36 Last bumped on Apr 11, 2025, 3:15:56 AM
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Got the same problems
Additional to this. If I die in a map I get revived without spectres. Need to take the gem out and in again that they come back |
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Yup, was about to make a bug report and saw this post. its happening for me with Faridun Bladedancer.
Note: I have not played any other spectres other then the ones I mentioned above, so it is possible that this thing is happening for every spectre. |
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