Path of Exile 2: Dawn of the Hunt Launch - Live Updates 🔴


Path of Exile 2:Dawn of the Hunt is now live! We'll be updating this thread live throughout the day with any relevant info you may need about the game's deployment. You can also follow us on X for updates if the site is unavailable. The times below are displayed in your local time but you will need to be logged in to view them. The latest updates will be at the top.

If you want to join Early Access, check out the Early Access Supporter Packs. These packs provide you with access to the early access release as well as many exclusive microtransactions and even physical goods. Thank you for your continued support!



Path of Exile 2: Dawn of the Hunt Day 3



Apr 06, 2025 9:37 PM (EDT) - We've just deployed 0.2.0b Hotfix 3 . See full notes below:

0.2.0 Hotfix 3

  • Fixed a bug where skills that have a percentage of damage gained as a specific element didn't get bonuses from certain combinations of other elemental damage types. This mostly affected Twisters being empowered by ground effects when using weapons with some types added elemental damage.
  • Fixed a bug where Doryani, Royal Thaumaturge's corrupted flamethrower ability was dealing significantly more damage than intended.
  • Fixed a bug where Enemies were unable to hit Lingering Illusions.
  • Fixed an instance crash related to using the Trinity Skill.
  • Fixed another instance crash.



Apr 06, 2025 6:40 PM (EDT) - We've just deployed 0.2.0b Hotfix 2 . See full notes below:

0.2.0b Hotfix 2

  • Reduced the life bonus of the minions of Rare monsters from 400% to 94%. This undoes a change that was made in 0.2.0 that when paired with the life change made yesterday, significantly improves the grindy feeling in 0.2.0.





Path of Exile 2: Dawn of the Hunt Day 2



Apr 05, 2025 11:26 PM (EDT) - We've just deployed 0.2.0b Hotfix . See full notes below:

0.2.0b Hotfix

  • Fixed a bug which was causing "Elemental twisters Gain 50% of damage as damage of the corresponding Type" on Twister to gain an extra 50% for each Projectile fired. So one of the projectiles was gaining 50%, another 100%, another 150% and so on.

Apr 05, 2025 2:30 PM (EDT) - We've just deployed Patch 0.2.0b. See full notes below:

0.2.0b Patch Notes

  • All non-unique monsters have less life, tapering from 100% to 75% of what they had between levels 8 and 15. All monsters between level 15 and 46 now have exactly 25% less Life. All monsters between level 46 and 64 now have less life, tapering up from 75% to 100%. This results in all monsters in Endgame having the same Life as before this change. Their thresholds for Crowd Control and Ailments have been adjusted proportionately by the same amount.
  • Rogue Exiles have had their Life reduced by 40% (on top of the change above).
  • The "of the Hydra" (Life Regeneration) Monster Modifier now only appears at Level 65+.
  • Tempest Bell's Combo required to use has been reduced from 10 to 4.
  • Explosive Grenade and Voltaic Grenade Cooldowns have been lowered to 5 seconds.
  • All Curse Skill Gems now have a higher growth of radius per Level. Starting at 1.5 metres at Level 1, Growing to 3.1 metres (from 2.1 metres) at Level 20.





Path of Exile 2: Dawn of the Hunt Day 1



Apr 05, 2025 4:02 AM (EDT) - We've temporarily reverted Hotfix 6 as it requires a realm restart to safely deploy. We'll be including it in the next realm restart which we'll do as soon as we can!

Apr 05, 2025 3:16 AM (EDT) - We've just deployed 0.2.0 Hotfix 6. See full notes below:

0.2.0 Hotfix 6

  • All non-unique monsters have less life tapering from 100% to 75% of what they had between levels 8 and 15. All monsters between level 15 and 46 now have exactly 25% less Life. All monsters between level 46 and 64 now have less life tapering up from 75% to 100%. This results in all monsters in Endgame having the same Life as before this change. Their thresholds for Crowd Control and Ailments have been adjusted proportionately by the same amount.
  • Rogue Exiles have had their Life reduced by 40% (on top of the change above).
  • The "of the Hydra" (Life Regeneration) Monster Modifier now only appears at Level 65+.

Apr 05, 2025 1:31 AM (EDT) - We've just deployed 0.2.0 Hotfix 5. See full notes below:

0.2.0 Hotfix 5

  • Fixed a bug where the Discipline and Purity Auras granted by Sceptres were not applying to the player wielding them.
  • Fixed an instance crash.

Apr 04, 2025 11:40 PM (EDT) - We've just deployed 0.2.0 Hotfix 4, which includes the fix for the Smith of Kitava not being able to be selected after Ascending. See full notes below:

0.2.0 Hotfix 4

  • Fixed an issue where the Smith of Kitava Ascendancy could not be selected. You will need to relaunch your client to receive this fix.
  • Monsters spawned from Strongboxes can no longer be Spectred.
  • Forsaken Miners that have minecarts no longer explode instantly when being summoned as a Spectre.
  • Temporarily disabled NVIDIA Reflex while we investigate issues.
  • Increased the damage area of Shield Bash from the Raise Shield Skill.
  • Fixed a bug where Storm Lance and Lightning Spear were not able to be supported by Perpetual Charge.
  • Fixed a client crash that could occur with the Nocturne Unique Item.
  • Fixed a client crash that could occur with Storm Lance in party play.
  • Fixed a client crash that could occur when previewing unavailable microtransactions when using a controller.
  • Fixed a client crash that could occur on the Passive Tree UI when using a controller.
  • Fixed 4 other client crashes.
  • Fixed 4 instance crashes.

This hotfix has been deployed without restarting the servers. You will need to restart your client to receive some of the changes.

Apr 04, 2025 8:33 PM (EDT) - We've just deployed 0.2.0 Hotfix 3, which addresses the "Unknown object type serialized by server" crashes. See notes below:

0.2.0 Hotfix 3

  • Fixed the "Unknown object type serialized by server" client crash.

Apr 04, 2025 7:01 PM (EDT) - We have a potential fix for the crashing occuring in town. A fix for this is coming imminently.

Apr 04, 2025 5:19 PM (EDT) - We've just deployed 0.2.0 Hotfix 2. See notes below:

0.2.0 Hotfix 2

  • Fixed a client crash that could occur in The Red Vale.

Apr 04, 2025 5:08 PM (EDT) - We're still looking into players getting the "Unknown object type serialized by server" crash. Thanks for your patience on this.

Apr 04, 2025 4:43 PM (EDT) - We're aware of the crashes on console. We have a fix and will be deploying them in a client patch later today. One of the common crashes is when previewing Microtransactions that aren't enabled yet, so we recommend avoiding the preview window while waiting for the patch to go out.

Apr 04, 2025 4:41 PM (EDT) - We're looking into an issue where Smith of Kitava is not available to pick when ascending.

Apr 04, 2025 4:16 PM (EDT) - We've just deployed 0.2.0 Hotfix. See notes below:

0.2.0 Hotfix

  • Temporarily disabled the Legion and Scourge Commander microtransactions while we investigate a client crash.
  • Fixed an instance crash.

Apr 04, 2025 4:14 PM (EDT) - There was an issue where US realms were showing as being down for maintenance. This has now been resolved.

Apr 04, 2025 4:00 PM (EDT) - We've temporarily disabled the Scourge and Legion Commander Armour Sets to stop the crashes in town while we wait for the fix to go live.

Apr 04, 2025 3:46 PM (EDT) - We're aware of players crashing in towns and are working on a fix as soon as possible

Apr 04, 2025 3:40 PM (EDT) - We're aware of some players experiencing FPS issues and are looking into this. We suggest trying to disable NVidia Reflex in the options as we've received some reports that this resolves the issue for now.

Apr 04, 2025 3:34 PM (EDT) - We're aware of some people crashing on Vulkan when trying to launch the game. You can try changing your renderer in the Documents\My Games\Path of Exile 2\poe2_production_Config.ini file
renderer_type=Vulkan -> renderer_type=DirectX12

Apr 04, 2025 3:00 PM (EDT) - Dawn of the Hunt is now live!

Apr 04, 2025 3:35 PM (EDT) - We're aware of some players experiencing FPS issues and are looking into this. We suggest trying to disable NVidia Reflex in the options as we've received some reports that this resolves the issue for now.
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