Syndicate members when betraying will attack any monster
When a syndicate member invades to betray another member they will not just attack that member and instead also attack random other monsters in the map. Making members like Vorici or Riker much harder to fight as they both teleport away and to random enemies in the map.
Voricis teleportation ability will take him off the screen at times due to this. I don't remember this being a issues in the past so it might have been introduces as a bug recently. Edit: False alarm, it was always random skeletal shrines that spawned skeletons offscreen they attack. hi <3 I stream at twitch.tv/sjatar_ Last edited by Sjatar#1090 on Feb 27, 2025, 7:49:47 PM Last bumped on Feb 27, 2025, 6:09:35 PM
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