Weapon Swap & Gem Restrictions – A Limitation on Gameplay?
Setting up dual-weapon slots, I find it frustrating that swapping weapons still limits gem usage. If I use 1H mace & shield in one slot and a 2H mace in another, why can't I keep the same skills? Since they aren’t active at the same time, it wouldn’t break gem rules.
From an https://xooolink.com/edukesyen view, a flexible system encourages strategy and adaptability. Shouldn’t weapon swapping allow for more build creativity? Thoughts? Last bumped on Feb 26, 2025, 8:22:25 PM
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