I love the Idol system

I enjoy finding random assortments of bonuses and seeing how they fit into how I usually run maps, or even how I might change how I run maps, given the idols I have.

It's a cool refresh to the puzzle, imo.
IGN: Royal_Princess, Princess_of_Wraeclast, Vaal_Princess, Diamond_Princess
Last bumped on Feb 26, 2025, 6:42:51 AM
+1. I think this is better than the atlas tree, they just need to develop / balance it more and have more unique idols that represent keystone atlas passives.

Atlas tree is boring because it's always min max, always do one thing for early mapping then another for farming.

I have no map sustain issues.
I like both :)
It is the worst innovation in this event.

1st: Totems wasn't tested in the best traditions. So there are a lot of way to abuse the mechanics.

2nd: If u want to farm some content u have to spend way more time collecting proper totems. (so some of them easily become overprised, hello rmt trading - devs likes it xD)

3d: If u decide to go for something new - hello boring collecting/comparison again.

Previous system gives more strict and more easy way to get what u want from game.
Last edited by Nekoduke#6588 on Feb 26, 2025, 6:43:05 AM

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