Request : Trials Balance

The later trials are all over the place in terms of enemy balance. It's not worth participating in unless you can do enough damage. There are other issues, usually don't mind summoning trials but had one instance where there were too many spawning enemies to walk up cliff path and stop ritual.

All I ask is that the developers attempt to make these features more in favor of the Player in the future. Also, there needs to be a merchant to sell items at the end of each trial. It's so tedious to have to put items away in stash when there's not enough room for anything.
Last edited by EncryptedKnight#5383 on Feb 22, 2025, 11:51:27 AM
Last bumped on Feb 22, 2025, 9:16:08 AM
that's unusual
"
Puente#5374 wrote:
that's unusual

yeah :D
zarokh whine i could understand, but this...
"
Hommit#3712 wrote:
"
Puente#5374 wrote:
that's unusual

yeah :D
zarokh whine i could understand, but this...


You read the other huge thread on trials? This feature is so flawed it's beyond me. I kind of wish people would post something that contributes to the conversation. But okay.

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