monster body blocking when appearing

Consider removing the mechanics of body blocking the player when the monster appears from somewhere. Example: lost tower when those bird monsters hanging from the side wall and jumping up. This blocks the player from moving the whole animation of the monster jumping out for several seconds and is very annoying. You're block by some reserved animation space. Maybe instead allow the player to be able to occupy that space and just have the monster jump on them and damage them or push them out of the way on landing.
Last bumped on Feb 22, 2025, 7:41:37 AM
agree. that's annoying especially for melee

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