Ancestral commander spirit conditions to restrictive
The spirit summons keystone from the ancestral commander are just literally useless 99% of the time. And I do mean 99% of the time. Not an exaggeration because they literally dont even have the ability to be activated most the time.
I am using spirit of koam as example. So until I am next to the unique enemy it literally does nothing. Then if I am at a Unique enemy I need to Summon my totems. But even if I reach summon cap it still isn't summoned I have to wait until a total dies. Then I get the spirit summon for like 10 seconds. Unless another totem dies (and its kind of rare totems die normally they are just getting resummoned on loop or timing out) So it literally just does not have the chance to even be active for 99% of gameplay and of that 1% you have the buff you need to get hit for it to do anything. They just need something that even makes them spawn a lot more. For example losing the unique conditions. Or just make them be summoned in the presence of a unique mob so you dont have to each X condition first. I think the only one that reliable is spirit of rakiata because that one is based on you doing a crit against a marked unique enemy. But totem die, take a critical strike from a unique, take a savage hit from a unique enemy, block damage are just all unreliable. especially cause your meant to avoid the conditions like taking damage. Last edited by arcanemastery#1280 on Feb 21, 2025, 11:06:01 AM Last bumped on Feb 21, 2025, 11:04:05 AM
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