Mace Gameplay suggestion

I had the idea to rework mace basic attack into a completely new move. Your character would take approximately 3 steps and shoulder bash in the targeted direction. This move would have several special mechanics. It would be cancelable into any other action such as other attacks or rolling. The shoulder bash would also have a huge amount of pushing power. This would allow for repositioning for better hits or combos. You could also cancel any other action into this shoulder bash. With these mechanics available your Mace wielding character would have some gap closing, pushing power, custom combos into other moves and over all better movement which I believe is the largest issues for mace.
Last bumped on Feb 19, 2025, 5:37:01 AM

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