Can we make it a priority to place rate limiters on builds that crash the servers please
As much fun as it is to see builds that do servers per second damage, its also really annoying being the guy just minding his own business suddenly dying to 60 full seconds of no response from the server without even the cushion of a grace disconnection (presumably due to server overload from someone else on the same instance server causing trigger cascades on an uncontrolled positive feedback loop).
Last bumped on Feb 18, 2025, 3:38:53 PM
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