POE 2 almost 1 league old.... where new content? Where massive update?

Lagging pretty hard behind... current endgame was demolished by week 1, it's been almost 3 months and there is NO NEW CONTENT AT ALL? (we don't care why, release new shit, full stop)

We are expecting fresh content every 3 months. Just like the good old days. A game as incomplete and bare bones as POE 2 cannot sit idly by with nothing to do.

The iron is hot, strike NOW, not when it's too late. The game went viral NOW, not in 3 months. YOU MUST RELEASE NEW CONTENT.

Massive content patch expected very soon.
Last edited by Rakie1337#5746 on Feb 18, 2025, 1:26:05 PM
Last bumped on Feb 18, 2025, 2:51:34 PM
Relax, it’s EA. Maybe check back next year for some new stuff to try.
This post is desperate, but I also agree.
"
Relax, it’s EA. Maybe check back next year for some new stuff to try.



They promised frequent updates and "leagues" -- it's been a league. No update. No new league announcement.

EA means quick and often updates -- not updates once a year bro.
"
inuryu6#5687 wrote:
This post is desperate, but I also agree.



It's been a long time since they've released something for me to do, they half ass admitted they don't even make POE 1 anymore until backlash, and to top it off most of the influential streamers noped out after an interview where GGG said the state of crafting was "fine" (that was enough to make several huge POE 1 streamers quit POE 2 on the spot, notably Zizaran)

There's nothing to do. There's no reason to do it. There's no new/interesting builds. And it's time for an update.

If they said they are doing leagues for POE 2 (they said this in interviews) then i'm expecting fucking leagues in a -timely- manner.

Check back in 2 years there should be some content by then. Seeing as the playerbase has abandoned this already you might be playing by yourself.
"
"
inuryu6#5687 wrote:
This post is desperate, but I also agree.



It's been a long time since they've released something for me to do, they half ass admitted they don't even make POE 1 anymore until backlash, and to top it off most of the influential streamers noped out after an interview where GGG said the state of crafting was "fine" (that was enough to make several huge POE 1 streamers quit POE 2 on the spot, notably Zizaran)

There's nothing to do. There's no reason to do it. There's no new/interesting builds. And it's time for an update.

If they said they are doing leagues for POE 2 (they said this in interviews) then i'm expecting fucking leagues in a -timely- manner.


You know, while I normally support GGGs vision with PoE2, that they think crafting is fine is bonkers. Like... bruh... it's not. Not even close to being "fine".

Sure, we don't need crafting how it was in "Harvest League", but the accessibility in PoE2 right now is abysmal.

In PoE crafting was mainly "knowledge then investment then luck", but in PoE2 it's purely gamba to a degree never seen before.
"


You know, while I normally support GGGs vision with PoE2, that they think crafting is fine is bonkers. Like... bruh... it's not. Not even close to being "fine".

Sure, we don't need crafting how it was in "Harvest League", but the accessibility in PoE2 right now is abysmal.

In PoE crafting was mainly "knowledge then investment then luck", but in PoE2 it's purely gamba to a degree never seen before.



Most of their design decisions are fine for me, but crafting is absolutely abysmal. And you're right, POE 1 crafting was exactly as you said, knowledge, investment, AND luck. Yet POE 2 is just straight RNG only, and they like it that way... :(

I also hate the 1 portal thing because I still die to invisible un-rendered death effects, and it still pushes my buttons hah.. I can't really say if I'd like or dislike 1 portal because when it's my fault i'm like "well shit that's what I get" but when it's something invisible or nearly invisible in the fray "REEEEE"
"

I also hate the 1 portal thing because I still die to invisible un-rendered death effects, and it still pushes my buttons hah.. I can't really say if I'd like or dislike 1 portal because when it's my fault i'm like "well shit that's what I get" but when it's something invisible or nearly invisible in the fray "REEEEE"


I love the "1 death per map" BUT I totally see why most don't so I came up with an idea.

Instead of forcing the "1 death per map" onto everyone, and yes - this is especially horrible for party play (because if someone dies he "idles" for minutes in hideout), they could make the "1 deah per map" a "Atlas Passive Tree Node".

The Keystone Node would have the downside - 1 death per map but some upside in return. What upside? Idk. Additional boss level or the map contains a boss by default, or whatever - doesn't really matter to me, just give us the challenge as an option if we want it.
"
"

I also hate the 1 portal thing because I still die to invisible un-rendered death effects, and it still pushes my buttons hah.. I can't really say if I'd like or dislike 1 portal because when it's my fault i'm like "well shit that's what I get" but when it's something invisible or nearly invisible in the fray "REEEEE"


I love the "1 death per map" BUT I totally see why most don't so I came up with an idea.

Instead of forcing the "1 death per map" onto everyone, and yes - this is especially horrible for party play (because if someone dies he "idles" for minutes in hideout), they could make the "1 deah per map" a "Atlas Passive Tree Node".

The Keystone Node would have the downside - 1 death per map but some upside in return. What upside? Idk. Additional boss level or the map contains a boss by default, or whatever - doesn't really matter to me, just give us the challenge as an option if we want it.



I could see that, and with an upside it would be fun. Lots would even opt in I bet.

I had an idea of just meeting them in the middle 6 portals, lose additional portal on death so 3 deaths per map. They could even sell a "closing portal effect" that would work in POE 1/2 and thanos one of your portals away.

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