I died and couldn't be happier!

Just got my first character (a minion witch) to the end of Act 1 and got destroyed 3 times in a row, though the 3rd was close. This is what I've been looking for since the early days of Diablo! I got so sick of rolling through environments in D4 just watching the pretty flashes and picking up loot. This game is such a different pace and difficulty. I can actually appreciate mob and environmental design in this game. D4 is like going on a scenic train ride where the train travels at Mach 2.

People complain so much about Geonor but having a hurdle to overcome is what gives me drive in games. I'll never be as good as the top tier players, that's a dream that is pointless to have. But I can kick Geonor's ass! Just give me a bit to gear up more and increase my skill level and he's going down. GGG ignore the haters and keep the challenging game play!
Last edited by CuriosityEngage#9209 on Feb 17, 2025, 1:20:06 PM
Last bumped on Feb 17, 2025, 2:55:58 PM
I felt the same, all the way through the end of cruel difficulty. Then I started to shatter anything with my monk, including bosses and the boss of breach maps.

I really wish they will find a way to increase difficulty of end game bosses so I can feel the same pride after having died 5 or 6 times against Geonor
I have no clue whether or not this is satire or a newbie being serious.

But if you're serious, I have some bad news if you want challenging gameplay and thinks PoE is going to give it to you...
Last edited by _rt_#4636 on Feb 17, 2025, 2:27:48 PM
Compared to D4? Maybe I'm just crap at POE2 but I'd like to believe I'm at least competent in ARPGS and it's light years above D4 in difficulty so far. If it's a cake walk after I'm fully geared I think I'm good with that. If I get better at the mechanics of things, get some sick loot and become a demigod. Then maybe blasting through maps will at least feel earned. From level 1 in D4 everything was a breeze.
I've never played D4, but PoE's campaign is ridiculously easy.

I was extremely undergeared, some boss fights took me nearly 10 minutes and I still didn't struggle at all. All it takes is a few deaths to understand where to stand on each boss attack so that you don't get hit.

Aside from that, later on (after the campaign), this game will become a 1-shot simulator. Either you explode things, or things explode you.
You basically play this game using a single button to launch your skills, the rest is just running around and spamming skills everywhere.

Probably not much different from D4, with the exception you'll randomly die in PoE without knowing exactly how, and that death will cost you anything from 10 minutes to a few hours of time you've invested before (depending on how far you go into the endgame).

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