Replace the endgame procedural map with a fixed one

The procedural endgamemap is a hassle to operate, especially when we go out far away and need to scroll around to find things of interest.

My suggestion is to replace it with a fixed map of Wraeclast, accurate to its shape and place different map environments around their locations, like desert areas closer to Vastiri.
This could be a positive mix between POE2's interactive map and POE1's fixed atlas.
Towers and other points of interest can stay, but be retraceable. We can expand from a central location and clear Wraeclast itself. It would give our exploration a much more involved meaning and immersion than exploring random nodes of geographic locations that we cant pinpoint on a map of the continent, even though its supposed to take place there.
Last bumped on Feb 15, 2025, 6:54:25 AM
what i'd like to see is a minimap for atlas showing discovered strongholds, where you are on the atlas so that you dont have to pan around to get an idea. also node highlighting search box. you type in "breach" and it lights up the nodes both on the atlas and minimap.

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