How does ward interact with taking multiple hits in the same server tick?
I'm considering the possibility of using 2 420 damage heartbound loops with a skele duration matching ward recovery to create a wardloop that instead of using unbreakable ward and taking damage using both skeles and FR, which would be 2 hits, uses regular, breakable ward but matches its recovery exactly with the heartbound loop hit to tank it. Doing this while having enough ward to tank the hit is not really hard, but I'm wondering what happens if, in the same server tick, I get another hit:
* does ward prevent as much hit damage possible from the combined damage of hits taken during the tick when it breaks? * does it break with the smallest hit? largest? random? * anything else? For more context - https://www.reddit.com/r/PathOfExileBuilds/comments/1ioxngu/if_i_match_ward_recovery_with_a_self_hit_and_get/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button Last bumped on Feb 14, 2025, 8:13:30 AM
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