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Added up to five respawn attempts for the Twisted Domain area, based on the area difficulty. If the Breach Domain is completed but you die during the Xesht, We Who Are One boss fight, you will revive at the entrance to the boss arena. If you die before completing the Breach Domain, you will revive at the start of the domain. Repeated attempts of the domain will result in no experience from monsters.
Why have you not added five attepmts to Simulacrum, the thing where it's the hardest to get any points?! The tooltip on passive tree is even updated to inform that there are fewer attempts at higher difficulties but... it's only 1 attempt on any difficulty. WTF?!
Last bumped on Feb 10, 2025, 6:36:03 AM
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Posted byKul3k#7510on Feb 9, 2025, 4:02:35 AM
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+1
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Posted byStrykerxS77x#8221on Feb 9, 2025, 1:07:25 PM
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Everything is broken in this game, so what makes you think devs with poor skills be able to do something that they promised?
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Added up to five respawn attempts for the Twisted Domain area, based on the area difficulty. If the Breach Domain is completed but you die during the Xesht, We Who Are One boss fight, you will revive at the entrance to the boss arena. If you die before completing the Breach Domain, you will revive at the start of the domain. Repeated attempts of the domain will result in no experience from monsters.
Why have you not added five attepmts to Simulacrum, the thing where it's the hardest to get any points?! The tooltip on passive tree is even updated to inform that there are fewer attempts at higher difficulties but... it's only 1 attempt on any difficulty. WTF?!
1+
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Added up to five respawn attempts for the Twisted Domain area, based on the area difficulty. If the Breach Domain is completed but you die during the Xesht, We Who Are One boss fight, you will revive at the entrance to the boss arena. If you die before completing the Breach Domain, you will revive at the start of the domain. Repeated attempts of the domain will result in no experience from monsters.
Why have you not added five attepmts to Simulacrum, the thing where it's the hardest to get any points?! The tooltip on passive tree is even updated to inform that there are fewer attempts at higher difficulties but... it's only 1 attempt on any difficulty. WTF?!
The entire system is flawed and I wonder how many more bandaid fixes we'll get before they either go back to the drawing board and just give us back PoE1's approach.
It's going to be even worse once they nerf "over-performing" specs.
PoE2 is a great tutorial for PoE1.
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Posted byLixy#2668on Feb 9, 2025, 5:35:37 PM
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It's going to be even worse once they nerf "over-performing" specs.
Oh god * shivers*
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Posted byMephisto23#6790on Feb 10, 2025, 6:36:03 AM
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