Atlas Last Epoch vs PoE2

Unveiling in LE Atlas:

- You unveil specific reward tiles that are unique and exciting, its something to chase after. It feels good to unveil stuff, bc you are excited to explore.

Unveiling in Poe2:

- Towers in PoE2 dont have this feeling, all maps are the same unless it is a citadel. Biomes are the only thing that is a difference in rewards, they are annoying to track and the atlas passive is bad in some cases (gold).

It is a chore to unveil Towers, a break from juicing. Finding out whats behind the mist has no element of excitment, the only difference is layouts, it has to be done, it is boring.

Potential solutions:
Map tiles that have increased chance to drop specific base types. e.g. wands, amulets etc.
Unique Events that are Rare but exciting like from Necropolis League Lantern but applies to maps.

This would make overall mapping more interesting and help with alch and go playstyle of players that prefer fast mapping and exploring.

Also please give us more agency over map layouts.
Last bumped on Feb 7, 2025, 7:39:09 AM

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