suggestion on how to fix leveling uniques
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My suggestion on how to fix uniques
make uniques drop in different tiers like how we have normal xbow, advanced xbow, expert xbow. Make a unique have 4 different tiers it can drop on and scale its power accordingly at least for any non map drop only uniques. Tier 4 unique drops should have 20% better stats than a t3 found or upgraded unique but t4 uniques can only drop in maps at what ever map lvl is decided upon. then maybe add in a currency to upgrade the tier of unique to 1 higher, make first tier one some what common in campaign as common as a lesser jewelers orb. Second tier currency rare as a greater jewelers orb Twitch.tv/Nithryok Last bumped on Feb 7, 2025, 6:24:30 PM
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It's funny, I just discussed the same idea with a friend.
Normal/Advanced/Expert tiers, and an orb to upgrade. |
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i think normal/adv/expert tiers are a placeholder, i dont think theyre going to be in the released game.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
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of course, but doesn't change the idea, you would still put them on the different base types.
Twitch.tv/Nithryok
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