Co-op enjoyment
I would first like to say that the game is very fun and running very smoothly for me. But co-op is not fun at all for a couple of reasons. having the enemy health be multiplied 100% for each player is a little much, you can beat a boss solo in 10 minutes and as soon as there is another person its half an hour. This isn't the end of the world but the loot pool is. It is crazy that the boss health is doubled and the loot pool only going up 10%. This has made me just completely not play with my friends because either we're not gonna get any drops or we're gonna have to fight over who gets what. Now we just solo and stay on discord together which kinda sucks. Also I think that there should be some kind of reward to be playing with your guild, or even just playing with your party. This would make people want to play together and spread the community. Besides that I think the game is going great!
Last bumped on Feb 8, 2025, 1:17:59 PM
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Agree
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Totally agree. The bosses health pool is way too high. Had to use a higher level toon to get passed act 1 normal boss lol. Even with the higher level toon, i can clear map bosses faster.
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You can, and should, turn on Permanent Allocation to prevent “fighting over loot”. It’s still a problem for some desirable white bases like Heavy Belt or Stellar Amulet, so I do wish it applied to all drops, but it’s not a big problem.
As for the health pool increasing by 100% — this shouldn’t come close to tripling, let alone doubling, the boss fight time unless one of you is doing significantly less damage than the other. Chances are very high that one of you has a DPS issue. Last edited by Sathanas#2518 on Feb 7, 2025, 12:37:16 PM
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It feels like the game discourages you playing with friends which is odd for an ARPG. If your friend dies in maps or a chaos temple run you have to just drop it. It's pretty silly.
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