How improve Path of Exile 2 (05.02.2025)

1. The game freezes/lags. Please optimize.
Please give this problem priority, and do not nerf the characters, because consumers pay money. If the game lags/freezes less, then more people will play it and you will get more of our money.

2. Add a benchmark (BenchMark)
I suggest making it possible to record your run, and then enable its replay in the main menu. To see how ready the computer is for the game.

Or for example: take, for example, the Temple of Atiothal and play the player's recording, i.e. the game repeats the actions over and over. The next scene is the activation of the timeless Monolith - the player with a whirlwind activates them all, then kills them. And the third scene is the activation of 5 chests by a witch with minions.

3. Add the ability to view cutscenes from the side.
The ability to view cutscenes from the first person or at least from the third, and not just isometric. So that in the settings it would be possible to enable the preferred view. So at least we will see our character in detail.

4. Setting up the portal closing time in the settings.
Sometimes you need to go to the store, buy new tabs for the chest, and the portal closes. Can you add the ability to adjust the portal closing time? for example, from 5 to 30 minutes.

5. Add an autostack button.
Just BAM and all similar items and those for which there are tabs - fell where they should.
Add an autostack button to the inventory and turn it on by default with purchased tabs. Those who need it - turn it off. It seems to me that this is just a convenience base.

6. Add buttons for automatically combining cards from the inventory.
A lot of low cards fall out that need to be combined and waste time. Can you optimize this process?

7. When hovering over a tower in the late game, show which stone is inserted into it.

8. Automatic sorting button in inventory
A button to organize and compactly place things, instead of moving and compactly putting them in the inventory yourself.

9. Add the ability to sell things without the player's participation
For example, implement it so that the player runs around the maps, and the things themselves are sold at a fixed price. If an auction, then for example 24 hours, and then it is given to the player who made the highest bid.

10. Add the ability to highlight only your character
When there are many allies, it is easy to lose your character among others. Please add the ability in the game settings to indicate the highlighting of only your character, without allies.

11. Add a pointer when searching for a passive skill.
When searching for a passive skill, it is sometimes difficult to find a specific one through the search. I suggest adding an arrow pointer, in which direction it is located.

12. So that allies do not interfere with each other's passage.
When playing with friends, we often interfere with each other's passage, especially the minions. Please at least add the ability to enable passage through them to the settings.

13. Add different interfaces to choose from.
I suggest adding at least a paid option to choose the main interface of the game. For example, switch to the console version of the interface.

14. Improve the kinematics.
Improve the game videos, at the moment they look pathetic.

15. Option to turn off character kill comments.
When a character says something while killing or resurrecting a zombie, it lags me.
Поверженные члены синдиката говорят одновременно. Разрабы, когда поправите?
Last bumped on Feb 4, 2025, 7:43:40 PM
i dont have any of the performance issues u mentioned, seems like u are really on bottleneck. They just cant magicaly optimize it to the max. to meet lowest end pc's.
You forgot to mention XP Penalty
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1. The game freezes/lags. Please optimize.
Please give this problem priority, and do not nerf the characters, because consumers pay money. If the game lags/freezes less, then more people will play it and you will get more of our money.


While GGG tries to fix huge performance issues, the optimisation of a game is always the last step. Considering all the factors like different shaders on all the different PCs it will take some time until we get the polishing phase. It's not great for ppl with problems, but that's how it is in EA (beta) with every single game under development.

"
3. Add the ability to view cutscenes from the side.
The ability to view cutscenes from the first person or at least from the third, and not just isometric. So that in the settings it would be possible to enable the preferred view. So at least we will see our character in detail.


I forgot the exact reason, but they explained why the went for the iso perspective even in "cutscenes". If I find it, I'll link it later.

"
4. Setting up the portal closing time in the settings.
Sometimes you need to go to the store, buy new tabs for the chest, and the portal closes. Can you add the ability to adjust the portal closing time? for example, from 5 to 30 minutes.


Portals have a limit of 15 minutes if nobody is in the area because of server resource management. I don't know if they would raise it because only a few ppl in rare situations go beyond the 15 minute mark.

"
11. Add a pointer when searching for a passive skill.
When searching for a passive skill, it is sometimes difficult to find a specific one through the search. I suggest adding an arrow pointer, in which direction it is located.


I second this, the "highlighting" is really hard to see, but mentioned by many ppl so far, so they probably improve it.
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You forgot to mention XP Penalty


Use the omen with "75% less exp loss" and the one that prevents you from dying.
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MainGod#6391 wrote:

5. Add an autostack button.
Just BAM and all similar items and those for which there are tabs - fell where they should.
Add an autostack button to the inventory and turn it on by default with purchased tabs. Those who need it - turn it off. It seems to me that this is just a convenience base.


This will come as the stash tabs are released. I'm sure it'll be “asap” according to one of their videos (but it's clearly dragging its feet).

"
MainGod#6391 wrote:

6. Add buttons for automatically combining cards from the inventory.
A lot of low cards fall out that need to be combined and waste time. Can you optimize this process?


This will be easier once the map stash has been added, but it will still be tedious because you'll always need to use at least 4 clicks (unless the mechanism changes over time).

"
MainGod#6391 wrote:

7. When hovering over a tower in the late game, show which stone is inserted into it.


100% agree


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MainGod#6391 wrote:

9. Add the ability to sell things without the player's participation
For example, implement it so that the player runs around the maps, and the things themselves are sold at a fixed price. If an auction, then for example 24 hours, and then it is given to the player who made the highest bid.


Very unlikely to happen, the devs seem to be against this system despite the fact that on paper it actually looks like a good idea :'(

"
MainGod#6391 wrote:

11. Add a pointer when searching for a passive skill.
When searching for a passive skill, it is sometimes difficult to find a specific one through the search. I suggest adding an arrow pointer, in which direction it is located.


Good idea

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