Tired of Dealing with Totem Bugs and Nerfs and changes not Listed in your patch notes.

This whole Warrior BS Nerfs, Range nerfs, Totems dissapearing and no mention in your patch notes to these changes is getting old and very annoying.

Your nerfing Warriors for what reason ?

Throw a totem in the upper left, upper part of map or upper right , at the limit of your cast, roll back wards and boom the totem is gone.

The range of the totem is completely and utterly BROKEN.

The resources needed to cast a T30 TOTEM and do this with 4 totems iin build is BROKEN.

On top of that a mob you throw it at, also casts. When i roll back ward and my totem is gone, the mob is still able to hit me with a magic cast, a blast, or penetrate.

WTF

Blink Casters can travel 3 full screens and everthing dies in the 3 screens of passage, a Warrior cannot clear a full screen.

Take into account that 84% resistance over capped, still does not mitigate the damage a direct magic, arrow or blast. its Instant DEATH, and is BROKEN

Jade armor is BROKEN. in full jade, poison and other forms of Crit and chaos still penetrates the jade and does damage, and on top of that the potion is limited on the use. Take into account a map mod also where energy and life are reduced, JADE Is broken as you cannot roll out of it, or break it, you just have to stand there and take the BS damage from the Mobs with their BS one shots. Also, no loot can be picked up in jade armor either. the party kills the mob, being jaded up and not being able to break out of it early, the party takes off, and then i can pick up loot, then the party is 3 full screens ahead and out of range for XP from the group as they move fast thru the area. I'm telling you GGG. your Warrior build is completely and utterly BrIK

I'm getting really tired of all these hidden nerfs you're doing To Warriors. The inability to survive without being face to face and even then, in full Armour. 17k, 84 fire 82 light 82 cold 75 chaos the inability to take any damage even with shield up.

Totems can't be cast with shield up, WTF. Shield should be up, mace in the other hand, and cast with mace pound, why the hell does a totem need both hands to cast?????????? BROKEN.

When the shield is up, reduced movement... BROKEN What is wrong with running and using shield reflexes to be able to stop incoming.?????? Broken.

GGG and developers allow any ES build to mitigate all forms of damage without any issues in Dieng since their forms of defense allow them to leave the entire area and their damage persists.

Warrior build is completely and utterly broken when using Marauder line with totems shield and mace.
No action taken other than to nerf the damage, stun, and defenses.

Why don't you start nerfing your caster builds out there and leave warriors alone for a change???

For the last time, how the F does a caster Blink thru a wall, to other parts of the map and still do damage, but you nerf the Warrior totems to not be able to hit thru walls, cast over mountains to the other side, or barriers, and all thrown towers with range restriction on distance to throw, gets completely disabled and disappears even with 8 seconds of dps left, just for rolling backwards out of range of a throw.

Your thought process, your testing of warrior builds, and all the defenses make's the warrior completely unplayable for high end content. The resistances cap gear never drops, to get to 95% is near impossible since bosses can't be solod.

It was possible in the beginning, but now, not. Unless you got max resistances from the beginning of the game when the stuff dropped like candy and now with all the hidden nerfs, distance caps and dps low output, UNPLAYABLE

Just delete the Warrior from the game. you obviously cant figure out how to make the warrior play smooth like all the casters.

Just call this game Path of Casters, since that's all you know how to tweak and make the way casters want totally disregarding what Warriors like to play.

JUST TAKE WARRIOR OUT OF THE ROSTER. ITS A BRICK BUILD
Brewskie
Last edited by BrewskiesBrew#0748 on Jan 31, 2025, 6:12:16 PM
Last bumped on Jan 31, 2025, 5:58:48 PM

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