GGG it's time to WAKE UP
These last months GGG did rug pull from 3.26 to put all hands on early-access-deck , meanwhile PoE 2 worst problems got so far swept under this damn rug :
PC hard crashes = still not adressed Console lagfest = still not adressed Servers latency = still not adressed Progress on these issues has been non-existent since release . So what did we end up with this month ? - 3 hours gloating PR interview - Una's luth fix - two "we're sorry" letters I wonder what the progress on EA will be when you resume working on 3.26 ? GGG it's time to WAKE UP : as a studio you spent the last 12 years issuing DLCs to your one & only title , it is clear as day you are in over your head here as your 2025 strategy is dropping PoE 1 to work on 2 , or dropping PoE 2 to work on 1 ; the only outcome is you will end up losing on both fronts . ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version https://www.pathofexile.com/forum/view-thread/3705057 Last bumped on Jan 30, 2025, 10:55:15 AM
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they have the money to hire enough people to work on both games. why they refuse to is the question. is tencent blocking them or are they just greedy or something else? at this point they clearly cant manage both games and one of them will get completely dropped eventually and sadly we know which game that will be.
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" One big element they refused to address so far is that PoE 1 & 2 are the same servers . So not only these servers have been incapable of meeting the demand since PoE 2 release , but there is no way for these servers to support Early Access & 3.26 launch at the same time . ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version
https://www.pathofexile.com/forum/view-thread/3705057 |
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I think POE2 was not nearly as successful as they are making it out to be, and the overlap between the POE1 and POE2 player base is much higher than they expected. You can't develop 2 games in parallel with a shared playerbase like that, especially when the Shop items you sell like Stash Tabs are shared between the two games.
Specifically, it was revealed a while back that only 60% of POE1 players were using the steam client. If we look at the 228k season peak from Settlers, that means the adjusted peak would be 380k POE1 players. POE2 peaked on steamchart at ~580k players, but the majority of POE2 players are now using the steam client, unlike POE1. When you consider that many older POE1 players also returned for POE2, GGG probably attracted maybe another 200k "new" players to the POE franchise. 200k new players is not good enough to justify POE2 development costs, because a lot of those players will be tourists that play through the campaign/endgame once and never come back. So best case scenario POE2 ends up with a total league-after-league player peak of 500k players, with probably 80% of those players also playing POE1. That's too high a shared population to justify developing both games at the same time. |
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They made loads of money for years with PoE 1 , and PoE 2 has been one of the best launch of 2024 / one the best EA launch ever . There's no way GGG struggle financially in any way right now , especially with Tencent's backing .
This outcome is 100% due to poor management decision , Jonathan's staunch refusal to change direction ( full focus on 1 game at a time ) will make GGG producing the same outcome over & over . They need to hire more people . ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version
https://www.pathofexile.com/forum/view-thread/3705057 |
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"Would be nice if you would inform yourself before posting conspiracy theories like "Is Tencent blocking them?" and "Do they refuse?". It's neither. New Zealand isn't massive and they literally can't hire you if you aren't a resident. There is no remote work possible. New Zealand has strict laws. Now do the math, how many qualified people in the industry are living there, or are willing to move? Doesn't take a genius to figure that one out. |
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