Targeting on controller needs alot of work with spells.
Playing a spellcaster class on controller is super clunky. We don’t have a way to control where we look separately from the direction we are moving. So we have to rely on an auto targeting system. The problem that is arising is if we are trying to dodge attacks, quite often when we cast spells, for me personally ones such as gas arrow command from skele snipers, pain offering, etc. etc. we will get charged the mana and/or life to cast the spell but the spell either doesn’t cast or get cast off somewhere completely useless. Please either fix the auto targeting system of targeting enemies for spells and the minion targeting system of offerings, or give us a functionality to allow us to control the direction we are facing separately from our movement
Last bumped on Jan 29, 2025, 7:26:13 AM
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