certain maps are boring

hello,

i just wanted to give some feedback on certain map designs.

in particular, the "titan's grotto" map (act 2) is a bit annoying, in that the map has many branching paths that lead to dead ends. it involves a lot of backtracking, even with the extra checkpoints that are dotted around.

and i particularly dislike the "path of mourning" map (act 2), because not only does it have plenty of dead ends (i.e. a lot of backtracking), but the enemies leave poison clouds that lasy wayt too long in tight corridors where i can't easily walk around. so half the time i'm backtracking through empty paths, and the rest of the time i'm standing around waiting for the poison clouds to dissipate. please at least make the poison clouds go away a bit faster.

thanks.
-az

Last bumped on Jan 29, 2025, 4:08:00 AM

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