Experience per map/level

For the 3rd time this EA I ding'd 90 today and honestly this one pushed me over the edge going from 8-11% per map to 2-4% in one level running the same map as a test subject, insane. You've designed a game that you can hit maps in 7-8 hours on an alt or 12ish the first time then you've made levelling to 80s a few more hours then suddenly you've gone "you know what? we want you to grind until you fkn cry mate" - absolutely insane, bro it's like you want people to quit and make new chars or stop playing.

Map design is poor as well since we all get random maps on our atlas and some are cursed with the worst, small or running around maps with low critter density making it horrible to run some vs a pleasure to run others. Why not come up with a set % per map, per level so we dont all fricking cringe when we have to try run the most bugged, blocky maps like Steppe where you get stuck on invisible hills and shit all the time.

Honestly boys, use your swedes and stop being so inconsistant.
Last edited by Sydneydonza#3078 on Jan 28, 2025, 9:19:30 PM
Last bumped on Jan 28, 2025, 9:19:07 PM

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