No luck based ascendencies, please.

I really like this game, generally. There are a lot of very positive factors, and and having a blast overall. But the fact that the Trial of Sekhema and Chaos are entirely luck based rng fests is frustrating as hell. Many attempts in, I finally had a doable run on my melee warrior on Sekhema, only to get my damage tanked by 40%. Run over. That's not fun. It's supposed to be fun. Please bring back a trial of ascendency that actually tests your build and skill, not your patience and luck.
Last bumped on Jan 28, 2025, 6:50:50 PM
Having the same experience here on my warrior. Pretty much done with all end game systems and progress until this is addressed or options are given. The honor system hates melee characters.

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