Ball of lightning + lightning warp need some serious attention

Hello there all!

As since day one ive been playing with ball of lightning and lightning warp and there is some issues i see that really need to be fixed.

As off now im starting to be tired with this what could be amazing build. For starter the balls dont always go well depending on what map you are playing, if its like steppe or other maps that have hills, stairs etc. the balls just dissappears at the leverage. Ive died so many times thanks to this, you cast out 10 balls and you only get to use 1 ball and the rest goes away at the steppe. After that you stand next to a mob and theres is nothing you can do as you get staggered or stuck around em all that you warped yourself into.

Why do the balls have to dissappears thanks to this? They should just follow the path up or down and not just go away. There is to many maps that have this issue, also same with smaller pillar like in crypt, very narrow map with pillars in the middle och the walkpath, that makes is extremly hard to avoid these and not loose all the balls just to get one and warp inside the mobs.

Next thing is alos the tracking with warp, if i press the ball i dont always warp to it, nothing happens and i spammed and might go to another ball that i dont wanna warp into, also casting the balls sometimes cast not the direction i press.

Also another thing when u cast your balls against say range mobs, if you time it bad and warp in to the ball same time as the projectiled theres is a high chance u get staggered and die just cause there is such a small is none window to warp in against ranged mobs, is the map is a dubbel projectile its just sell or toss that map out cause you either get staggered trying to hit em or die on the spot cause the balls goes into the wall insted of the opening or dissapperas on the steppes.

I cant see why this hasnt been fixed yet as there so many maps with all these obstacles or steppes that makes it so hard to play with this build.

When there feels like theres more narrow ot steppe maps then open smooths ones it makes it all so much harder, not cause you are bad, but because your spells arent designed for those specific maps. In wich i dont see why it should be like that at all.
Last edited by gubbelille1#5234 on Jan 28, 2025, 2:32:13 PM
Last bumped on Jan 28, 2025, 3:00:15 PM
Hey fellow ball lightning/warp user!! Thought I was the only one haha.

I do agree that there needs to be a fix with balls not following slopes/stairs. Perhaps this will be addressed.

Also, I tend to use the balls themselves to clear trash if I'm rushing a map, as their damage is quite good. I don't really have an issue with being staggered by range if I do attempt to warp to my balls.

Overall it's been a fun build! I like it alot

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