End Game is a Hot Mess

Nothing says let's deter you from enjoying our end game more than having to slog through maps with zero points of interest in them over and over again to make your way to have a shot at a boss, breach, expedition, or delirium. And then hoping that when you do drop tablets into a tower, they populate barren maps with other points of interest, otherwise they'll have to be slogged through as well.

Everything about this end game atlas is just junk, in the end. Maybe you're lucky and hit a point you've got one mechanic at least going on. Hope you don't die to that guy off screen who is trying to one shot you with a corpse explosion underneath your feet as you grab whatever just dropped, or the water hag with its lovely 'move or die' mechanic with zero room in-between. It is beyond demoralizing to have an experience that actively punishes you for wanting to play, which summarizes this atlas.

Also, it might just be observational bias, but seriously, fuck right on off Vaal Factory. I hate you, quit popping up in what feels like every 3rd node on my map.

Everything once I got past Act 3 is just needlessly fucking us over and making those who don't find enjoyment in nonstop grind wanting to play less and less, as we have to slog through chaff to try and find stuff worth actually playing for any form of progression.
Last bumped on Jan 28, 2025, 3:52:12 PM
It seems to me that a lot of people expected PoE 2 to be PoE 1 , that's the problem - expectations .

Best thing about it is if your expectations were not met you can always vote with your wallet and time and just quit .
"
It seems to me that a lot of people expected PoE 2 to be PoE 1 , that's the problem - expectations .

Best thing about it is if your expectations were not met you can always vote with your wallet and time and just quit .

I was expecting a system that didn't punish playing with large swathes of meaningless content that yielded no perceptible return for multiple maps at a time, or a gear system so painfully RNG with a heavy lean towards useless pre/suffixes of the lowest level tiers that I'd probably have better luck in an actual casino.

Imagine having the expectation of a game respecting the time you put into it, what a wild thing.
I really felt that about Vaal Factory.

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