Minion pathfinding problem on narrow ramps
Problem most often encountered in 3rd floor of trial of Sekhimas, with its ramps, but i've also seen it happen in maps.
There are two general problems with them^ 1. Two skeletons stand side by side on the entry to the ramp and don't go any further blocking the path 2. if ramp has space near it they gather there and refuse to leave... i made graphic illustration (I am not Thor so my paint skills a lacking): Problem 1 Problem 2 its infuriating. Right now the 3rd floor should be called "Trial of Pathfinding". P.S. Love your game and appreciate your work:) Last bumped on Jan 27, 2025, 10:08:08 AM
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