doors in the lost city (act 2)

hello,

just letting you know that the doors in the lost city (act 2) act a little strangely.

in particular, the "door opening" animation takes about a second, but my character is able to walk straight through as soon as i start the animation. this ends up looking like the character is walking through the solid door.

i'm sure advanced players will appreciate being able to walk through doors faster, but i suggest you make the doorway impassable until the "door opening" animation is complete. this shouldn't impact gameplay noticeably, but will look a little more correct.

thanks.
-az

Last bumped on Jan 26, 2025, 9:40:06 PM

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