1 Death only on Citadels made me rage quit.

Hi,
I have 500h into POE2 and i enjoyed most of it, but 1 Death per Map is such a bad decision in so many ways. I died now in 6 F****** Citdadels, do around 500k-1mio dps but get one shotted by stupid shit that goes under in all the effects. I m so frustraded that i dont wanna touch the game anymore until there is more than 1 Death or citadels are repeatable.Its just a giga time waste rn how punishing the game is, and it wont hold Player that way. Dont get me wrong i m supposed to love the game and i m not a casual gamer, but endgame rn is unfun and not player friendly.
Last bumped on Jan 26, 2025, 7:20:13 AM
Your experience is what makes most people dive into a one-shot build. But those are now too expensive for most players to make anyways. Citadel deaths sure do suck, though. I decided to hunt down 3 citadels in the fog, got to the first and there were no paths to next one. Went a different way, no paths. Went a 3rd way(now at like 30+ maps) and finally reached it. If I died in that citadel I would have been so mad.

I'm actually ok with 1 death, but not with the node wiping. It should retain the boss/breach/ritual/etc. And citadels shouldn't be closed off. It's not like more tries is going to make you suddenly win. You still have to fight a full boss with tons of hps. What am going to suddenly get lucky for 2m of the fight where it doesn't do a one-shot?

I dunno, maybe all these things will be eased up when they have more content. Maybe it is a temporary implementation to get people to play longer.
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axteroth#0339 wrote:
Hi,
I have 500h into POE2 and i enjoyed most of it, but 1 Death per Map is such a bad decision in so many ways. I died now in 6 F****** Citdadels, do around 500k-1mio dps but get one shotted by stupid shit that goes under in all the effects. I m so frustraded that i dont wanna touch the game anymore until there is more than 1 Death or citadels are repeatable.Its just a giga time waste rn how punishing the game is, and it wont hold Player that way. Dont get me wrong i m supposed to love the game and i m not a casual gamer, but endgame rn is unfun and not player friendly.


+1
Everyone knows that citadels are 1 attempt only.
Everyone knows that game is full of broken shit atm.
Yet everyone tries to do citadel and rages when die.

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