Simulacrum small room needs to change.

There is a single round that is far more deadly in my experience than any other round in the whole Simulacrum encounter. It's that small little stretch on the side, next to the river which you only need to do 1 round.

This area NEEDS to be removed or greatly expanded. It is a complete RNG fest with all the body collusion and enemies spawning on top of you from the delirium mirrors.

Even more ridiculous once you have the RNG of bosses spawning there, where you quite literally do not have space to move against them with all the other mobs around.


I think this is just strictly speaking a very poorly designed arena for fighting compared to many of the other areas, which at least gives you room to properly play and deal with the fact that enemies just keep lunging at you over and over from all directions.


Its pretty much the only room that I ever fail a simulacrum on. And I never feel like it is because I played better. Its purely RNG if the mobs happened to spawn in a good way so that I actually get to move or if I happened to avoid multiple bosses spawning.


I suggest either entirely removing that side area as an option, or greatly expanding it to have more room, so you can actually move around in there.

Last bumped on Jan 25, 2025, 3:16:42 PM

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