Campaign vs Endgame
I m not that far into the endgame but the more i see the less i like it. And when i read about it it pretty much supports my fears about the endgame.
Campaign had a good difficulty, ppl had to use their characters abilities, dodge, multiple skills etc. - there were lots of viable builds and even doing your own build was fun. Now seeing endgame it seems like all of that is dropped and all builds are reduced to some builds that clear the screen without much further interaction often even just a few skills. This also trashes the entire game-market since if you dont do the same you will be left behind by inflation in no time. I dont really get it - i think the concept of the Campaign was great, combat felt good, skills felt interresting - why does the endgame seem to be the complete opposite of that? Last bumped on Jan 24, 2025, 11:44:19 AM
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