Endgame not so fun

I spent way to many hours in this game now. My main is lvl 92 and I really struggle with maps even though I have the altlas nodes for max map drops.

T15 levels dropping T1 maps..

So I make some runs and combine lowtier maps to getlike 10 T15 maps. I corrupt them and 3 turns out T14 and 2 T16. Now I have to find atlaspoints with corrupted irradiated and even though I mostly put irradiate 10 maps in the towers they irradiate everything except for the corrupted maps. Ok so I do some more T15 to unlock a new tower and lo and behold, maybe the game is bugged but it actually irradiates a corrupted map.

I just need to clear an irradiated bossmap to go there so I slab in a corrupted T15 and jump in.. I hardly get started before a rare mob with mana sucking blue circle teleports on top of me. As a caster with 1 life+mana I panic and get stuck in the wall and die.

Exp penalty takes away several hours of running T15 maps which Im forced to run instead of T18 (that is still too low for my level).

I group with my friend, this time he dies almost after entering a map. After a minute he logs to see a movie instead of looking at his corpse while im clearing the map.

This struggle to find maps of the correct level is far from fun. Exploss on death is a gamekiller for me. The no res in maps kills coop.

When I logged out this evening I question if I will ever log back in again. I have quite good equipment but in no way the best. Problem is Im at that level its hopeless to find a drop that is better and if I find an upgrade on the tradesite its 300-500 divines.. The rare drops I find are just waste of space.. most of them anyway.. Why put so much effort in creating cool looking rare items that are utterly garbage.. I get it.. 1 or 2 fun comical items would have been enough.. But when the majority of the items are garbage yeah well.. not so exciting.

I know this is a hard problem, exploss force you to improve your build so I get it. But on the other hand to have a really strong build it usually means you have to give up something, in my case fast mana sucking mobs are my nemesis and when they can outrun you or teleport on top of you its not cool to loose hours of gameplay worth of exp :/

Its also not fun not to be able to run the content for your level.. At 92 exp is quite slow even when running T18 maps.. And not beeing able to sustain T18 maps when you have all atlasnodes its just boring.

I really hope I will be more positive tomorrow, else I think this was my last night playing :/
Last bumped on Jan 24, 2025, 8:51:28 AM
Death in games suck...but in PoE2 it seems like death makes people want to log off for the night. And eventually when enough nights end on a sour note they just don't want to come back.

I think XP penalty is fine, it doesn't lower your level. It doesn't stop character progression really. One portal maps do. Losing everything on a node does. The character needs some way to continue progressing. Going back to low tier maps isn't it. Mid-range builds get punished hard, players get pushed into leaving or switching to meta builds. Or replaying campaign with all 6 classes?
Exploss would be bearable if you could run maps close to your level but when you can speedrun most T18 maps but only have access to T15-T16 maps that hardly give any exp at all exploss takes away several hours of gameplay and thats just too much. I get it if you do atlas for max farm but if you go max WS and still cant sustain a decent flow of T18 then it just sucks. It so boring running T15 I stopped picking up loot unless its orb.. rest is just meaningless.. and orbs are quite meaningless too because the items I need now cost several hundred divs and prices seems to go up on a daily basis :/
Did they stealthnerf mapdrops?

I dont get many T15 at all now and Vaal only give T14-T15 :(

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