king of the Mist - Melee
The Audience with the King, needs big changes for Melee Builds.
In the second phase , the King spawns a tornado that follow the player. Also the king is following you. Tornado is 80 of the time, on top of the King... That should never be coded like this. The Tornado should randomly traverse in the Arena or Wandering around and only sometimes follow the player - for example, the King can cast a totem, that will do that, and u must destroy it. After that, the Tornado will do random things again. I do arbiter and other bosses with no problem - For Example 4th breach, arbiter 2 times. But the King is such a unbalanced pain and should not stay this way not for the first 2 Difficultys Last bumped on Jan 21, 2025, 7:36:47 PM
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