About Skill Gems and Support Gems' limitations

I am truly enjoying POE2 compared to POE1.

One of the reason is the improvement on visual and physics of the action.

The other is the simplified skill slot system that is a lot more straight forward and convenient.

But there are some points that are rather disappointing.


1. Skill Gems bound to weapons are awful.

There are far less diversity and options for builds in current system.

Especially melee class has far more limited options than the caster class.


2. Support Gems are also limited.

I believe there can be other ways to limit the repetitive use of a single gem.

For example, limiting by one for each skill, increasing the cost or requirements for multiple use.


I wish all the best for the dev team!

Keep up the great work! Thank you!!
Last bumped on Jan 21, 2025, 6:44:18 PM

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