Death Recap

I've just started doing tier 14's and 15's and everything before then has been pretty smooth sailing. I have maxed resistances (except chaos, at 15%), 2.2k life, 40% armor and 55% evasion.

The few times I die, it's from a random 1-shot out of nowhere.

I'm honestly not mad about being one-shot. It's not that big of a deal.

What is a big deal is not knowing what did it. I just die and have no way of knowing how I died. I can't change my playstyle, I can't learn to look out for something; I have no idea what killed me. I don't know what enemy caused the effect, or if it was even an enemy, the environment, what type of damage it was, literally anything that could help me play the game better.

I feel like a death recap is seriously needed if you want players to learn and grow with the game. You can't just one shot people and then expect them to have a good experience, because part of an experience is learning from it. There's no learning from this because majority of the time, nobody has any idea how they died. The game is so fast at the endgame, and there's so much happening on the screen, that it's an impossible ask to expect people to know what happened.
Last edited by SplashKing#6352 on Jan 20, 2025, 11:53:52 PM
Last bumped on Jan 20, 2025, 11:51:51 PM

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