Map sustain UPDATE SINCE PATCH

Hi
The issue still persists after the patch and it relates to two issues when mapping, first is if you die( as Jonathan and mark eluded to they thought it may be in the podcast before the release of the patch) regularly as you are just playing the game and not copying the meta builds. You don’t get maps, furthermore the level of maps that drop in maps is in no way related to the level of the map you are doing, I’ve just done a tier 10 and I got 4 maps two tier 3, a 5 and a7, so no maps to continue progressing.This causes the problem of you have no higher tier maps so you do the highest you actually have so the 7, then the game drops maps lower than that level so you keep going backwards down the tier list as there doesn’t seem to be higher map drops than the map you are doing( and yes I have spent my atlas points in map sustain nodes) this leads to a downward spiral of maps to play. The game seems to be setup to be if you succeed then all is great( map sustain isn’t an issue according to many) however if you fail and die then the game keeps penalising you with lower and lower maps to the point where you can’t play anymore. Please investigate and rectify. Kindest regards.
Last bumped on Jan 19, 2025, 5:12:47 PM

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