Reduced attributes rolls way way too often after 0.1.1
Yesterday and today I spent around 500ish exalts 20 exotic coinage and over 300 artifacts trying to craft some usable gear. Mostly bows but since 0.1.1 reduced attributes rolls on 9/10 items bricking them from being useful to anyone in endgame. It’s very disheartening and super frustrating to have so many useless stats roll on items, like light radius and reduced attributes etc they are far far too common, I got a lvl 84 bow with 188% physical with 2 addition arrows it rolled reduced attributes so I used a chaos orb and it changed reduced attributes to reduced attributes, so I used an orb of anulment and luckily it removed reduced attributes, used an exalt and it added reduced attributes…
I sincerely believe this stat needs to just be removed it rolls on absolutely everything now. Almost 9/10 items crafted will have reduced anttributes, And I feel like grinding end game gear bas become extremely tedious without any form of controlled crafting and so many useless stats rolling on high end items. Last bumped on Mar 3, 2025, 6:06:38 AM
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No it shouldn't be removed it's a requirement for warrior who want to use a shield and a two handed mace in one hand. Just because it doesnt suit your build odesnt mean it doesnt suit someone elses build
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I personally love reduced attribute requirements on everything because it saves skill points from being spent on attributes.
Especially on a weapon. Quite possibly build enabling. I wonder how deterministic those things are but pretty sure reduced attribute is a suffix and the rolls you want are prefixes...so it shouldn't matter. So yeah I find it the opposite, reduced attribute is a value adder, and without it requirements may be too high. The real useless roll on weapons : life and mana per kill, accuracy rating. Getting attributes themselves on a weapon, kinda niche. I mean yeah if you roll light radius I'm sorry. |
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I don't know about removed but certainly frequency. I have a hard enough time getting good rolls on gear - don't need a slot wasted on reduced attributes. I just rolled 7 alchemy orbs (3 weapons/ 4 armor) and got 5 out of 7 reduced attributes. REDICULOUS!!
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I will preface this with I think giants blood requirements needs to be reduced, but
Idk how many builds this stat is useful for. Ya idk just giants blood existing is the reason reduced attributes exists |
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Let's break it down into individual elements and judgments:
1. Can an item display properties that you don't like? - Yes 2. Can there be properties in the game that no one likes at all? - No 3. Is one entity (in this context, it is the Giant's Blood) enough reason for the existence of the property? - No 4. Is Giant's Blood the only entity of this kind? - we don't know, the game isn't complete 5. Should there be immediate changes? - we don't know, the game isn't complete 6. Should we express dissatisfaction at the current stage? - Yes 7. Should GGG already take this feedback into account? - Yes Last edited by Radonegsky#6656 on Mar 2, 2025, 2:59:58 PM
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I have it on every other item now... something is up with reduced attributes...
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" Mana on kill isn't bad, provided it has a decent tier value. Mana related things are sorely lacking in large parts of the tree, specifically the non-int parts (so the parts that also can't get a bigger mana pool easily, and the higher mana regen that comes with that), while costs don't account for that. Overall, it is better than mana leech, which tends to be utter crap for most characters, due to mob leech resistance, only working for the physical aspect of attacks, and so on. Though it too has some limited use. |
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" you need 205 stat for a 20'th skill anyway, so why? |
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" Just to troll on the forums really. |
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