BUGs & visibility issues

BUGs

1- Checkpoint in an un-reachable area on Map - Steaming springs. See image
-https://1drv.ms/i/c/a2821cad3bf71796/EZ2MCA3wkURBst2akOYsGKoBPZ6ThUuhwRCsNdXxESnBLQ?e=PujU5I

2- Unnecessary red ora on screen as if getting hit, but my character is not getting hit. See last few seconds of video here: https://1drv.ms/v/c/a2821cad3bf71796/EZ4YYwF_6t9Hj2Q9a6uPQkEB7tXWQzhBIwv01bNAWdRBhA?e=SSUygF
2.1 - Is this new? I don't recall seeing that red ora before this patch

Visibility
1- Top of trees. Pls call a Pruner to get rid of them! :p. Very annoying when fighting monsters
2- Other map elements are obstructing the view when fighting as well. I am sure that you are aware of it.
3- Monsters still attack from outside the view of the screen. I was under the impression that the last patch was addressing this. Maybe not all of it. Especially true with Kingkong
4- Insta death while fighting a rare monster. There is an explosion on me at around 35s in the video that I have no idea where it came from, nor had the time to do anything! See it here: https://1drv.ms/v/c/a2821cad3bf71796/ESKLrrrH9t5FjzC8cwHp4LMBeTaXXikwniAQ72DsIVbylw?e=efaHA7

Performance / Optimization
1- XBOX Series X (120hz monitor at 1440p). XBOX is set for 120 and the game too
1.1 - Having frame drop when starting a map
1.2 - Having frame drop when using arc with sorcerer
1.3 - Having frame drop when many monsters spawns (Breach) while using lightning with my ranger.
2- Frame drops - usually translate into insta death against minions that usually I do not have to worry about.

Cheers.
Last edited by Swordelium#4141 on Jan 19, 2025, 2:39:38 PM
Last bumped on Jan 19, 2025, 2:14:16 PM

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