High Attack speed on crossbow - unplayable when you use shockburst rounds + moving with wasd

I'm playing gemling legioner crossbow build, which is basically crossbow stat-stacker, alternative for current meta with Pillar of a God.

I think it starts after shockburst quality bug got fixed. I started expirience this strange stutter when i hold down by attack and move simultaniously.

Build is based on this guilde:
Spoiler
https://mobalytics.gg/poe-2/profile/a5676af4-778e-43ae-b445-cbad25548ae7/builds/0dbaf502-7080-45e5-97bb-91b448edf7cd?weaponSet=set1


As i researched - this bug happends when shockburst rounds spell have it's attacks per sec reached somewhere above 30.3-30.5

Here is the YT video, where i'm showing how this bug looks like and how i'm reproducing it:
Spoiler
https://www.youtube.com/watch?v=6-w5PqlGCTE

There you can see how under this strange threshold of 30.3 it works just fine.

When attacks per sec is somewhere around 31.2-31.3 it's already starting to stutter it's rare occasion though. But when you have 32.5+ attacks per second - it is basically unplayable. Even if you stay still and shooting - your character still do some strange animation when he wanna lower his crossbow. Also, tested out - at 34.8 attacks per second even standing still - this bug prevents you to hold down the trigger and keep shooting, interrupting it every 4-5 shots. And i'm not saying about trying to shoot with this attacks per sec while moving - it is impossible basically.

This makes build unplayable when i try to scale it up by increasing attack speed in any way, which makes me handicapped at some strange amount of it and not being able to increase more.

In result - this bug is a huge dps loss and makes build become worse when you pump more divs in it.

Fix it pls, it is not fun, thank you!

Last bumped on Jan 29, 2025, 2:55:58 AM
Bump. This is not just with Shockburst Rounds. Same thing happens on Rapid Shot.
Bump this, for sure. It's happening to me also and it's broken my build. If I want to use shoclburst rounds I have to stand still, and even then it's still finicky. Please help!
Just bumping this also, ran into this tonight!

Spoiler
https://youtu.be/WM3-1XpLXKI
Found a great video detailing the issue with high attack speed builds and why this is happening.

https://youtu.be/br8NTVooEKg?si=Rb2GunHHxgrfWNJN
i think its due to server tick rate, so doubt it will be getting fixed to attack faster than 30.3
Thanks for your report, I'll pass this on.
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i think its due to server tick rate, so doubt it will be getting fixed to attack faster than 30.3


While rounding interactions with the server tick rate may be part of the problem, the other half is probably related to the animation altering as attack speeds increase.

That system should be easier to tweak.

Assuming GGG doesn't just decide to add a hard attack/cast speed cap at 30x per second instead.
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