The fix for SSF already exist, just needs to be implemented

There are many issues with SSF, from low drops rates (mainly of currency), to crafting being purely random to some what random. Yes, all that needs to be improved but what I find to be a true fix for SSF is implementing the currency exchange to it.

Currently, we have no way to exchange curremcy at all. If you play standard, you can do so with other players. The exchange needs to be implemented into SSF. This would allow player to take say a divine orb and exchange it into 100 exalts. Or take your exalts and get say 10 regals. GGG would have to set the rates as it not run by players, but an NPC.

And no, I wouldn't want to see the limited version that exist in PoE 1 where you can exchange like 2 scoruing orbs for 1 orb of regret. The system would need to be on par with Standard league. Becuase more opportunity to crafts needs to exist.

This would allow players to seek the currency they most value, give divine orbs some real value in SSF, and would allow GGG to fulfill that vision that they want players crafting more.

Also it can't be something that is implemented after you finish cruel. It needs to be there from act 1, because that is when you struggle the most to get upgrades. The bosses and their patterns should be challenging, not getting a weapon upgrade. This game is about the loot and at times, that feels lost.
Last bumped on Jan 9, 2025, 4:41:53 PM

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