Trail of Sekhemas 5&6 at lvl 85

It’s not about skill, it’s just pure luck for this unnecessarily long and punishing trail run. You have to complete the whole thing three times, and after every room, you might get hit with a random burden. For example, how about taking 100 unavoidable damage after completing each room? What an honor!

Or worse, imagine being on your third run, only to get slapped with 'no dodging allowed,' and suddenly, a single hit from a level 69 mob deals 400 damage to your level 85 character. It’s ridiculous! At that point, you're not playing a game; you're just gambling with your time and sanity.

I’m 100% convinced the developers never tested this on every class, or at all. Maybe it’s the same genius who designed the Bonehouse maps because this level of frustration feels all too familiar."
Last bumped on Jan 9, 2025, 4:59:32 PM
Random burden? In that case you're playing it wrong. You do not take unknown afflictions, unless you feel like gambling. Only take afflictions that you can handle, even if it means giving up a good rewardroom or boon.

To help your chances you should farm relics (or trade). Honor resistance is good of course, but some relics lets you see more rooms ahead which helps path-planning.

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