Hidden Grotto loadscreen crash

Loading into Hidden Grotto map the game crashes on loadscreen 100% of the time.
The PC doesnt freeze like some others have reported it just a 4-6 seconds loadscreen followed by client crashing. (Playing through Steam)
Tried multiple portals, multiple different waystones and multiple different Hidden Grotto maps. Been like this since I reached maps a few weeks back.

The instance itself seems to work since I can invite friends to party that can enter and clear map.

Tried multiple different changes to graphics and so on but nothing makes a difference so far.
So far this is the only case where the game has crashed for me, every other map works perfectly fine.
Last bumped on Jan 11, 2025, 1:38:55 PM
Having the same issue, I used up all portals trying to figure out if any settings helped.

I am using a 4070 Super on Win 10 with a AMD Ryzen 3950X - and even setting everything to off/low and changing the renderer to Vulkan didn't help. This seems to be very consistent and has led to several burnt waystones.

My friends can load in just fine and finish the map.
Just tested this again, with another Hidden Grotto instance; this is the Log between clicking the Portal and the Game crashing shortly before finishing the loading screen:

"
37590453 2d8e8abf [DEBUG Client 2988] Got Instance Details from login server
37590468 403248f7 [INFO Client 2988] [SHADER] Delay: OFF
37590468 91c6da6 [INFO Client 2988] Connecting to instance server at 151.106.16.249:21360
37590500 91c69aa [DEBUG Client 2988] Connect time to instance server was 32ms
37590531 91c4c6b [DEBUG Client 2988] Client-Safe Instance ID = 1453593927
37590531 2caa1679 [DEBUG Client 2988] Generating level 70 area "MapHiddenGrotto_NoBoss" with seed 867137506
37592125 f0c29e12 [INFO Client 2988] Tile hash: 2551783720
37592125 f0c29e11 [INFO Client 2988] Doodad hash: 0
37592187 4228e2a0 [DEBUG Client 2988] [ENTITY] Destroy static entities
37592218 4228e282 [DEBUG Client 2988] [ENTITY] Finalize static entities
37592218 4228e2a0 [DEBUG Client 2988] [ENTITY] Destroy static entities
37592312 992412d1 [DEBUG Client 2988] [SCENE] Height Map Texture: 870 x 1050
37592468 4228e282 [DEBUG Client 2988] [ENTITY] Finalize static entities
37592484 1a61ee40 [DEBUG Client 2988] Joined guild named Squids with 14 members
37592531 1a61ea26 [DEBUG Client 2988] InstanceClientSetSelfPartyInvitationSecurityCode = 0
37593312 d5a32775 [CRIT Client 2988] Failed to decompress (corrupted data)
37593515 62cf86ba [INFO Client 2988] [DXC] Successfully loaded "dxcompiler.dll"


This one in particular seems to be what is actually causing the crash:

"
37593312 d5a32775 [CRIT Client 2988] Failed to decompress (corrupted data)


I have already verified the install files in Steam and still get this problem, next I'll be looking at the shader cache folder and remove it, if that doesn't work, I'll move onto completely reinstalling


*EDIT: removed timestamps for readability
Last edited by Cerbion#0633 on Jan 9, 2025, 4:01:45 PM
Update: problem persist in 0.1.0f
I was able to get into the Hidden Grotto just now, version 0.1.0f (Hotfix 3 I think)

Not sure if the patch fixed it or my several attempts at fixing the files of the game.
"
Cerbion#0633 wrote:
I was able to get into the Hidden Grotto just now, version 0.1.0f (Hotfix 3 I think)

Not sure if the patch fixed it or my several attempts at fixing the files of the game.


Thanks for the reply, I hadn't tried fixing the files since update. Running 'Verify integrity of of game files' in steam found one file that was corrupt and fetched it again.
Can port in to Hidden Grotto as of now.

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