fix minion pathing already...

im dying left and right, literally every map is narrow... causing my minions to get stuck. they bodyblock each other, or the space is too tight to fit through, for some reason they arent going thru 1by1 , they just stand there overwhelmed by the tight space like idiots.

now people will tell me temporary solution is to weaponswap...
but the minionspawn often bugs out and doesnt spawn all minions because the spirit pool bugs out, and the visual counter of minions also bugs out.
therefore im not using it at all.
the issue isnt weaponswapping or that i dont have convocation.
its that the minions bodyblock each other, and always have issues with tightspaces, and that 90% of the maps are narrow.

im so frustrated i already wanted to quit 3 times, im losing so much exp, cause i always have to go in HEADFIRST into a bunch of mobs and try to survive for 5 seconds cause my minions that got stuck have to respawn...

literally map after map this happens. im playing a differnt game than most people, now some would tell me to reroll and play arsonist ( which also happen to get stuck but they at least can attack with ranged attacks, and seem like the best build ) but i dont feel like a sheep following meta, and wanted to play skeletal reavers cause noone else did when it was kindah hype to play arsonist. im too invested in this build now.

i dont feel like rerolling cause the campaign is too long for my taste, and also because again i dont feel like having to play a broken sorc or monk, just because its the op stuff right now.
the power balance feels very off when i see monk and sorc videos.
hint spark.

skeletal reaver feels kindah weak in comparison with a lot of builds out there. hoping they might buff them so at least aoe clear is somewhat decent.
fixing the minion ai / bodyblocking would already help i think.

whats worst about this is, why do i get punished for minions getting out of range making them despawn for 5 sec?
i have 25% movementspeed, my minions even got 20% movementspeed from tree, i doubt its the 5% difference that would be silly...
they always despawn out of range if i walk in a straight line on map. very punishing.


https://imgur.com/a/0NBqczF

Last edited by FamousAzzkicker#7712 on Jan 4, 2025, 3:17:54 PM
Last bumped on Jan 4, 2025, 7:49:34 AM

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