Is there a logic behind all these empty travel nodes?



Its already dissapointing we can't start from other directions on the tree so the whole concept of "YOU ALL START IN THE MIDDLE" While technically true...isn't really different from POE1 at all. You still have to spend Half a characters worth of useless nodes to get to something valuable. When we could have just started from the direction of the nodes we intended anyway.

I was hoping this version would ease some of the stress in making varied builds but it just feels worse. Your class feels like literally a class in an MMO with static routes and limited options and possibilities.

You wanna make a witch that uses bleeding damage you're gonna be down by 26 points just heading to the area. Not counting any valuable nodes you might need on the way.

Wanna do spell crit on a merc you're probably dropping and wasting even more.

And then on top of all that we have to deal with these EMPTY ASS AREAS of the passive tree that literally do nothing but suck down passive points.

Why....can't....we...just....start...from...the....DIRECTION...we want...

Our ascendancies are already locked down enough as it is on top of the skills locked into weapons. Bro....I DON'T WANNA PLAY DIABLO! I WANNA PLAY PATH OF EXILE!

Last bumped on Jan 4, 2025, 12:38:43 AM

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