Minions getting stuck at Sub-boss fight
EDIT: WAS PUT IN WRONG FORUM. REPOSTED TO CORRECT EA FORUM
So i know it's been hammered on plenty about the minion AI, pathing and constantly getting stuck on geometry. We def need convocation but i digress. This bug is related to something that has happened now twice after retesting. Minions lagging behind as your running to Crowbell boss get stuck behind the vine wall intended to prevent us from leaving. While if you have a swap setup to despawn them you would be able to despawn. In the case of this character as a fresh SSF i do not have a swap setup yet. Wanted it out there to add to the list. Photo provided while difficult to see the Arsonists are stuck and can't enter the fight or hit Crowbell Bug ID:2,857,789,455 Last edited by FateProtocol#1848 on Jan 4, 2025, 1:46:25 AM Last bumped on Jan 4, 2025, 1:37:22 AM
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