Please let us reforge corrupted t14 maps

Please let us reforge corrupted maps, or at least drop more/higher tier waystones in maps. Trying to corrupt t16's and I have a stash tab full of bricked 14's, does not feel good. Especially when drop rates are terrible and I'm buying stacks of waystones daily.

Another good option would be a tier limit in maps, like a map can only drop 2 tiers lower than itself or something. Pumping waystone drop rate to get a handful of 5-8's drop also does not feel good.

Last bumped on Jan 1, 2025, 3:45:51 PM
You chose to corrupt it, that is the consequence of corrupting them.

Waystones, especially at T15, drop all the damn time. I just walked out of a map with 8 T15 that dropped.

If waystone drop rates were so bad, how is it those other players have so many to sell you?
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Valsacar#0268 wrote:
You chose to corrupt it, that is the consequence of corrupting them.

Waystones, especially at T15, drop all the damn time. I just walked out of a map with 8 T15 that dropped.

If waystone drop rates were so bad, how is it those other players have so many to sell you?



I suspect the wide variance in Waystone drops may be due in one form or fashion to the level of juice being applied by those players that are swimming in T15+ maps.

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Valsacar#0268 wrote:
You chose to corrupt it, that is the consequence of corrupting them.

Waystones, especially at T15, drop all the damn time. I just walked out of a map with 8 T15 that dropped.

If waystone drop rates were so bad, how is it those other players have so many to sell you?



I suspect the wide variance in Waystone drops may be due in one form or fashion to the level of juice being applied by those players that are swimming in T15+ maps.



Yes, at a minimum you need to be making them rare. Also not wasting your good waystones on crap nodes. And, as someone else pointed out to me, dying is bad for sustain.
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Valsacar#0268 wrote:
Yes, at a minimum you need to be making them rare. Also not wasting your good waystones on crap nodes. And, as someone else pointed out to me, dying is bad for sustain.


I agree 100%. I make everything rare even if I need to throw EX at the maps to get enough juice. I ONLY run my high tier maps on map boss nodes and try to apply all the juice I can handle [corruption, irradiate, tablets, etc]. Atlas is aiming SOLELY for Waystone +tier chance, +quant waystone, +rarity waysone in some form or fashion.

Fortunately for me I only die when I know I do something stupid and I've only failed to get map boss drops one time.


Even then my sustain is just enough to get by -- I assume my problem is obviously I'm not juicing hard enough --- unfortunately my [very bad] build isn't particularly good at anything [not bad at Ritual] but not enough clear speed to really do Delirium or Breech justice.
Last edited by KingAlamar#4071 on Jan 1, 2025, 3:43:52 PM
Use them on Towers or vendor them

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