Monster health bars.
So, ive been playing the game religiously for a week and one major thing that annoys me or even hurts me is poor monster visibility, specifically in jungle/forested maps. Currently we only have option to enable monster healthbars once you do some damage to them.
What i would like to happen is to have an option in the menu where you can PERMANENTLY turn on monster health bars, where you can see them before you have done any damage to the monsters! Also, it would be appretiated if you could make them colour coded or add some sort of markers to the health bars to identify which monster is rare or magic! In current state of the game, constantly scanning around where the monsters are is taking the toll on my eyes which in turn leads into headaches. I would be very grateful if you would take this suggestion into account when making further changes to the game. Last bumped on Jan 26, 2025, 4:54:55 AM
|
|
+1
One will have scenarios where there's one untagged mob randomly stabbing you in the back because his hit box is not active. Hitboxes should show always, no exceptions, no tagging needed. Having 25 minions of your own and not being able to see which moving parts of the screen is the enemy is terrible. +1 to the visibility of rare mobs as well. Some outline or anything that would tell a blue/yellow mob from a standard one is needed. Last edited by Nesjelicious#3860 on Jan 26, 2025, 4:56:49 AM
|
|