Execution rare enemy modifier not allowing healing
Clip:
https://www.youtube.com/watch?v=cwiALwxZTPo This could be tricky to parse Fighting an enemy with "prevents recovery above 50%" I hav an instant life flask I get damaged below 50% I use the flask (you can see the flask charges decrease) I do not heal up to 50%. Have you accidently coded this as "cannot heal above low life" which of course you recently changed to 35%? Last bumped on Dec 28, 2024, 1:26:45 PM
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